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glossary [2022/04/29 12:29] gm_ivan [PvE and PvP] |
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====== Glossary ====== | ====== Glossary ====== | ||
Over the course of playing this game, you may come across words or phrases that you are unfamiliar with. We've separated this page into [[glossary# | Over the course of playing this game, you may come across words or phrases that you are unfamiliar with. We've separated this page into [[glossary# | ||
+ | |||
===== In-Character Terminology ===== | ===== In-Character Terminology ===== | ||
- | ==== Custodians (of reality) ==== | + | ==== Archmage ==== |
+ | |||
+ | A title given to very powerful mages. How someone becomes an Archmage is unclear, but their magical ability is widely regarded. | ||
+ | |||
+ | |||
+ | ==== Custodians (of Reality) ==== | ||
+ | |||
+ | A seemingly leaderless anti-magic group that has been gaining popularity in the [[Setting# | ||
- | A seemingly leaderless anti magic group that has been gaining popularity in the Sanctuary recently | ||
- | ==== Enhance | + | ==== Enhancement |
- | The most fundamental | + | The most fundamental |
==== Floater ==== | ==== Floater ==== | ||
- | A usually | + | A usually |
==== Greed mages ==== | ==== Greed mages ==== | ||
- | Powerful mages who are so attached to money the sacrifice for their spells | + | Powerful mages who are so attached to wealth |
==== Grounder ==== | ==== Grounder ==== | ||
- | Usually | + | Usually |
==== Hunters ==== | ==== Hunters ==== | ||
- | Outer city inhabitants who watch the perimeter of the sanctuary | + | [[outer_sanctuary|Outer City]] |
- | ==== Inner city ==== | + | ==== Inner City/ Inner Sanctuary |
- | The innermost part of the sanctuary, in its centre lies the Archmages | + | The innermost part of the Sanctuary ([[inner_sanctuary|Inner Sanctuary]]), in its centre lies the Archmage' |
- | ==== Outer city ==== | ||
- | The outermost part of the city, more closely resembling a regular city. The majority population here is grounders, so the majority view on floaters is not pleasant. Additionally, | + | |
+ | |||
+ | ==== Outer City/ Outer Sanctuary ==== | ||
+ | |||
+ | The outermost part of the city ([[outer_sanctuary|Outer Sanctuary]]), more closely resembling a regular city. The majority population here is Grounders, so Floaters are not typically well liked. Additionally, | ||
==== Rapture/ | ==== Rapture/ | ||
- | An event that awakens a mage's magic. | + | An event that awakens a mage' |
- | ==== Reality | + | ==== Reality |
- | A more advanced | + | A powerful |
==== Sanctuary ==== | ==== Sanctuary ==== | ||
- | Where Ad Nauseum | + | Where //Ad Nauseam// |
+ | |||
+ | ==== Shaping ==== | ||
+ | |||
+ | A more advanced magic [[Magic# | ||
+ | |||
+ | ---- | ||
===== Out-of-Character Terminology ===== | ===== Out-of-Character Terminology ===== | ||
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==== Channels ==== | ==== Channels ==== | ||
- | A term for the separate chat ' | + | A term for the separate chat ' |
==== Debrief ==== | ==== Debrief ==== | ||
- | The debrief is an OC session where the GMs and players discuss the game. Players will have the opportunity to share what they got up to during the game, and GMs can share " | + | The debrief is an OC session where the GMs and players discuss the game. Players will have the opportunity to share what they got up to during the game, and GMs can share " |
==== Downtime ==== | ==== Downtime ==== | ||
- | Downtime refers to the period of time between sessions, which will last **two weeks** out of character. In character, | + | Downtime refers to the period of time between sessions, which will last **one week** out of character. In character, |
==== Eternity ==== | ==== Eternity ==== | ||
- | After the fifth and final session of uptime, players will be asked to submit an Eternity instead of a conventional [[downtime_email_and_turnsheet|turnsheet]]. The GM write-up for this will give an impression of how each character is affected by the aftermath of the game, rather than detailing a short-term | + | After the seventh |
- | ==== Excursion | + | ==== Linear |
- | An Excursion | + | A linear |
==== Fluff ==== | ==== Fluff ==== | ||
- | A term for the non-mechanical aspects of a game which add flavour and nuance. Think along the lines of character backstories, | + | A term for the non-mechanical aspects of a game which add flavour and nuance. Think along the lines of character backstories, |
==== Game Moderators (GMs) ==== | ==== Game Moderators (GMs) ==== | ||
- | The seven people who moderate the Discord Uptime sessions, write turnsheet | + | The people who moderate the Discord Uptime sessions, write Turnsheet |
==== In-Character (IC) and Out-of-Character (OC) ==== | ==== In-Character (IC) and Out-of-Character (OC) ==== | ||
- | These terms are used to describe events, places and people which exist within the world of //Ad Nauseum// (IC) or in real life (OC). | + | These terms are used to describe events, places and people which exist within the world of //Ad Nauseam// (IC) or in real life (OC). |
- | ==== Linear ==== | ||
- | |||
- | Another term for [[glossary# | ||
==== Metagame ==== | ==== Metagame ==== | ||
Metagaming is the practice of using OC knowledge to determine the course of your character' | Metagaming is the practice of using OC knowledge to determine the course of your character' | ||
+ | |||
==== Non-Player Characters (NPCs) ==== | ==== Non-Player Characters (NPCs) ==== | ||
- | Characters played by the GMs rather than you, the players. You can look through the NPC list [[gms_npcs|here]]. | + | Characters played by the GMs rather than you, the players. You can look through the NPC list [[gms_and_npcs|here]]. |
==== Player Characters (PCs) ==== | ==== Player Characters (PCs) ==== | ||
- | Characters played by you, the players, rather than the GMs. You can look through the PC list [[characters|here]]. | + | Characters played by you, the players, rather than the GMs. You can look through the PC list [[Player_characters|here]]. |
==== PvE and PvP ==== | ==== PvE and PvP ==== | ||
- | Terms describing the types of conflict which a character may face. PvE (Player versus Environment) refers to conflict between a Player Character and the world around them, while PvP (Player versus Player) refers to conflict between individual Player Characters. Please take a look at our [[Magic|Magic]]FIXME page for information on how the GMs will respond to PvP, and our guidance to players who may wish to engage in it. | + | Terms describing the types of conflict which a character may face. PvE (Player versus Environment) refers to conflict between a Player Character and the world around them, while PvP (Player versus Player) refers to conflict between individual Player Characters. Please take a look at our [[Magic|Magic]] page for information on how the GMs will respond to PvP, and our guidance to players who may wish to engage in it. |
==== Roles ==== | ==== Roles ==== | ||
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==== Server ==== | ==== Server ==== | ||
- | The Discord server which hosts Uptime sessions of //Ad Nauseum//. It includes both OC channels (for general discussion, game rules and tech support) and IC channels (where the roleplaying will happen). You can navigate between Discord servers using the leftmost Discord sidebar, where all the servers you are part of will be shown as circular icons. For information on accessing the //Ad Nauseum// server, [[uptime|see here]]. | + | The Discord server which hosts Uptime sessions of //Ad Nauseam//. It includes both OC channels (for general discussion, game rules and tech support) and IC channels (where the roleplaying will happen). You can navigate between Discord servers using the leftmost Discord sidebar, where all the servers you are part of will be shown as circular icons. For information on accessing the //Ad Nauseam// server, |
==== Turnsheet ==== | ==== Turnsheet ==== | ||
- | A short piece of writing completed by players each week, used to let the GMs know what each player character is doing during | + | A short piece of writing completed by players each week, used to let the GMs know what each player character is doing during |
==== Uptime ==== | ==== Uptime ==== | ||
- | Uptime refers to the weekly sessions of //Ad Nauseum//, which will take place over Discord. During | + | Uptime refers to the weekly sessions of //Ad Nauseam//, which will take place over Discord. During |
+ | |||
+ | ---- | ||
===== Uptime Calls, including Safety Calls ===== | ===== Uptime Calls, including Safety Calls ===== | ||
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As uptime will be conducted over Discord, we have also included a range of calls related to players needing to disconnect temporarily. When using a call during an IC interaction, | As uptime will be conducted over Discord, we have also included a range of calls related to players needing to disconnect temporarily. When using a call during an IC interaction, | ||
+ | We're not expecting to be using many of these except for the time in, time out ones to indicate start and end of roleplay, but we've included them here just so you're aware of terms we may use! | ||
==== [Time In] ==== | ==== [Time In] ==== | ||
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[GTG] indicates that the user is logging off or needs to leave, either for an extended period of time or for the rest of session. Others will not wait for you to continue roleplaying but will not assume that your character has disappeared IC. | [GTG] indicates that the user is logging off or needs to leave, either for an extended period of time or for the rest of session. Others will not wait for you to continue roleplaying but will not assume that your character has disappeared IC. | ||
- | [AFK] can be used to indicate that a player is stepping away from their keyboard for a moment. This may be because they are feeling uncomfortable or overwhelmed, | + | [AFK] can be used to indicate that a player is stepping away from their keyboard for a moment. This may be because they are feeling uncomfortable or overwhelmed, |