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glossary [2022/04/29 12:29]
gm_ivan [Reality bend]
glossary [2022/05/04 23:53] (current)
gm_ivan
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 ====== Glossary ====== ====== Glossary ======
 Over the course of playing this game, you may come across words or phrases that you are unfamiliar with. We've separated this page into [[glossary#in-character_terminology|In-Character Terminology]] (terms that your character would likely be familiar with), [[glossary#out-of-character_terminology|Out-of-Character Terminology]] (terms which refer to the game itself and the roleplaying styles within it), and [[glossary#uptime_calls_including_safety_calls|Safety Calls]]. Safety Calls are phrases used to indicate the appropriate OC (out-of-character) conduct when a player may be feeling uncomfortable with an IC (in-character) interaction. As Uptime will take place over Discord, we have also included some OC calls less directly related to player comfort under the same heading. Over the course of playing this game, you may come across words or phrases that you are unfamiliar with. We've separated this page into [[glossary#in-character_terminology|In-Character Terminology]] (terms that your character would likely be familiar with), [[glossary#out-of-character_terminology|Out-of-Character Terminology]] (terms which refer to the game itself and the roleplaying styles within it), and [[glossary#uptime_calls_including_safety_calls|Safety Calls]]. Safety Calls are phrases used to indicate the appropriate OC (out-of-character) conduct when a player may be feeling uncomfortable with an IC (in-character) interaction. As Uptime will take place over Discord, we have also included some OC calls less directly related to player comfort under the same heading.
 +
  
 ===== In-Character Terminology ===== ===== In-Character Terminology =====
  
-==== Custodians (of reality) ====+==== Archmage ==== 
 + 
 +A title given to very powerful mages. How someone becomes an Archmage is unclear, but their magical ability is widely regarded. 
 + 
 + 
 +==== Custodians (of Reality) ==== 
 + 
 +A seemingly leaderless anti-magic group that has been gaining popularity in the [[Setting#The_Sanctuary|Sanctuary]] recently.
  
-A seemingly leaderless anti magic group that has been gaining popularity in the Sanctuary recently 
  
-==== Enhance ====+==== Enhancement ====
  
-The most fundamental spell a mage can use, improve quirk of yours in exchange for a sacrifice like gaining a negative quirk. This is the spell that all PCs start with.+The most fundamental [[Magic#Spells|Spell]] a mage can use, it improves [[Quirks|Quirk]] of yours in exchange for a sacrifice (such as gaining a negative [[Quirks|Quirk]]). This is the [[Magic#Spells|Spell]] that all characters start with.
  
 ==== Floater ==== ==== Floater ====
  
-A usually inner city mage who uses magic freely and without a care in the world for the sacrifices they endure. They gained their nick name for the love of magically floating houses, which are very common place in the inner city.+A usually [[Inner_Sanctuary|Inner City]] mage who uses magic freely and without a care in the world for the sacrifices they endure. They gained their nickname for the love of magically floating houses, which are very commonplace in the [[Inner_Sanctuary|Inner City]].
  
 ==== Greed mages ==== ==== Greed mages ====
  
-Powerful mages who are so attached to money the sacrifice for their spells is material wealth.+Powerful mages who are so attached to wealth the sacrifice for their [[Magic#Spells|Spells]] is material wealth.
  
  
 ==== Grounder ====  ==== Grounder ==== 
  
-Usually outer city inhabitants to prefer to keep their houses firmly on the ground. Famed for their countless disputes with the Floaters, for which the floaters remember none of.+Usually [[Outer_Sanctuary|Outer City]] inhabitants who prefer to keep their houses firmly on the ground, famed for their countless (one-sided) disputes with the Floaters, of which the Floaters remember none of.
  
 ==== Hunters ==== ==== Hunters ====
  
-Outer city inhabitants who watch the perimeter of the sanctuary and guard it against beasts.+[[outer_sanctuary|Outer City]] inhabitants who watch the perimeter of the [[setting#the_sanctuary|Sanctuary]] and guard it against beasts.
  
-==== Inner city ==== +==== Inner City/ Inner Sanctuary ==== 
  
-The innermost part of the sanctuary, in its centre lies the Archmages tower. It is constantly filled with floating houses, with the vast majority of its inhabitants being floaters.+The innermost part of the Sanctuary ([[inner_sanctuary|Inner Sanctuary]]), in its centre lies the Archmage'tower. It is constantly filled with floating houses, with the vast majority of its inhabitants being Floaters.
  
-==== Outer city ==== 
  
-The outermost part of the city, more closely resembling a regular city. The majority population here is grounders, so the majority view on floaters is not pleasant. Additionally, there are strong mafia presences in some part of the outer city.+ 
 + 
 +==== Outer City/ Outer Sanctuary ==== 
 + 
 +The outermost part of the city ([[outer_sanctuary|Outer Sanctuary]]), more closely resembling a regular city. The majority population here is Grounders, so Floaters are not typically well liked. Additionally, there are strong [[factions#mafia|mafia]] presences in some parts of the [[Outer_Sanctuary|Outer City]].
  
 ==== Rapture/Rupture ==== ==== Rapture/Rupture ====
  
-An event that awakens a mage's magic.+An event that awakens a mage'[[Magic#Spells|magic]], usually a great loss the mage experienced.
  
-==== Reality bend ====+==== Reality Bend ====
  
-more advanced magic spell that requires training and/or additionally raptures/ruptures to activate. Allows you to alter a small part reality in exchange for an equivalent sacrifice.+powerful magic [[Magic#Spells|Spell]], coveted by many mages, which allows you to shape reality to some extent. The cost is an equivalent sacrifice.
  
 ==== Sanctuary ==== ==== Sanctuary ====
  
-Where Ad Nauseum is set. The Sanctuary is a city for mages made by the Archmage a generation or 2 ago. It is surrounded by a magic barrier, stopping pests and such from entering. There is also an underground cavern which contains a water supplycommonly used by grounders (the floaters are too lazy and just magic up some water for sacrifice).+Where //Ad Nauseam// is set, the [[setting#the_sanctuary|Sanctuary]] is a city for mages created by [[notable_figures#sanctuary|the Archmage]] about 100 years ago. It is surrounded by a magic barrier, stopping pests and potential enemies from entering.  
 + 
 +==== Shaping ==== 
 + 
 +A more advanced magic [[Magic#Spells|Spell]] compared to the fundamental Enhancementit allows you to manifest/destroy matter in exchange for an equivalent sacrifice. 
 + 
 +----
  
 ===== Out-of-Character Terminology ===== ===== Out-of-Character Terminology =====
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 ==== Channels ==== ==== Channels ====
-A term for the separate chat 'rooms' within a Discord server. In-game, these will usually represent distinct places such as aisles within the store, although some may represent a psychic connection to other characters, and will be clearly signposted as such. There will also be out-of-character channels for GM announcements, player-to-GM communication, etc. Some channels may be read-only, meaning that you can receive but not send messages there, and some may be entirely hidden from you, only accessible to certain players. You can move between channels via the channel sidebar, where all channels will be labelled with a # (hash) symbol.+A term for the separate chat 'rooms' within a Discord server. In-game, these will usually represent distinct places. There will also be out-of-character channels for GM announcements, player-to-GM communication, etc. Some channels may be read-only, meaning that you can receive but not send messages there, and some may be entirely hidden from you, only accessible to certain players. You can move between channels via the channel sidebar, where all channels will be labelled with a # (hash) symbol.
  
 ==== Debrief ==== ==== Debrief ====
-The debrief is an OC session where the GMs and players discuss the game.  Players will have the opportunity to share what they got up to during the game, and GMs can share "behind the scenes" details about the game. This will take place over Discord after the final session, at a date still to be determined.+The debrief is an OC session where the GMs and players discuss the game.  Players will have the opportunity to share what they got up to during the game, and GMs can share "behind the scenes" details about the game. This will take place over Discord after the final session.
  
 ==== Downtime ==== ==== Downtime ====
-Downtime refers to the period of time between sessions, which will last **two weeks** out of character. In character, the time moves fluidly - you have enough time to perform or enact one major plan or action. During downtime, you may finalise your plans with other characters by email if you wish, though the key part of downtime is the turnsheet. We strongly recommend taking a look at our [[downtime_email_and_turnsheet|Downtime, Emails and Turnsheets]] for more information.+Downtime refers to the period of time between sessions, which will last **one week** out of character. In character, exactly 19 hours pass and you may perform one significant action during it. During Downtime, you may finalise your plans with other characters by email if you wish, though the key part of Downtime is the Turnsheet. We strongly recommend taking a look at our [[downtime_email_and_turnsheet|Downtime, Emails and Turnsheets]] for more information.
  
 ==== Eternity ==== ==== Eternity ====
-After the fifth and final session of uptime, players will be asked to submit an Eternity instead of a conventional [[downtime_email_and_turnsheet||turnsheet]]. The GM write-up for this will give an impression of how each character is affected by the aftermath of the game, rather than detailing a short-term action+After the seventh and final session of Uptime, players will be asked to submit an Eternity instead of a conventional [[downtime_email_and_turnsheet|Turnsheet]]. This Turnsheet details how the character wants to spend the rest of their life. The GM write-up for this will all be public and will give an impression of how each character is affected by the aftermath of the game, rather than focusing on any short-term actions
  
-==== Excursion ==== +==== Linear ==== 
-An Excursion is a short adventure run by a GM for 3-5 players within the world of //Ad Nauseum//, a little like a single short session of a tabletop RPG. Excursions - also known as 'linears'focus on adventure, exploration, and investigation during uptime.+A linear is a short adventure run by a GM for 3-5 players within the world of //Ad Nauseam//, taking place during Uptime, a little like a single short session of a tabletop RPG. Linears focus on adventure, exploration, and investigation and may happen spontaneously
  
 ==== Fluff ==== ==== Fluff ====
-A term for the non-mechanical aspects of a game which add flavour and nuance. Think along the lines of character backstories, casual interactions between characters, and building up your personal narrative around the basic mechanics of the game.+A term for the non-mechanical aspects of a game which add flavour and nuance. Think along the lines of character backstories, emotional interactions between characters, and building up your personal narrative around the basic mechanics of the game.
  
 ==== Game Moderators (GMs) ==== ==== Game Moderators (GMs) ====
-The seven people who moderate the Discord Uptime sessions, write turnsheet responses, keep the Wiki up to date, and generally run the game. Please [[gm@adnauseam.oxfordrpg.com|get in touch with us]] if you have any questions, or take a look at [[gms_and_npcs|our page]] if you'd like to learn more about us!+The people who moderate the Discord Uptime sessions, write Turnsheet responses, keep the wiki up to date, and generally run the game. Please [[gm@adnauseam.oxfordrpg.com|get in touch with us]] if you have any questions, or take a look at [[gms_and_npcs|our page]] if you'd like to learn more about us! 
  
 ==== In-Character (IC) and Out-of-Character (OC) ==== ==== In-Character (IC) and Out-of-Character (OC) ====
-These terms are used to describe events, places and people which exist within the world of //Ad Nauseum// (IC) or in real life (OC).+These terms are used to describe events, places and people which exist within the world of //Ad Nauseam// (IC) or in real life (OC).
  
-==== Linear ==== 
- 
-Another term for [[glossary#excursions|Excursions]]. 
  
 ==== Metagame ==== ==== Metagame ====
  
 Metagaming is the practice of using OC knowledge to determine the course of your character's actions, for example by finding out a character's location or alliances through their player's Discord roles. While we understand that such knowledge may be acquired unintentionally, we trust players not to abuse it. Metagaming is the practice of using OC knowledge to determine the course of your character's actions, for example by finding out a character's location or alliances through their player's Discord roles. While we understand that such knowledge may be acquired unintentionally, we trust players not to abuse it.
 +
 ==== Non-Player Characters (NPCs) ==== ==== Non-Player Characters (NPCs) ====
-Characters played by the GMs rather than you, the players. You can look through the NPC list [[gms_npcs|here]].+Characters played by the GMs rather than you, the players. You can look through the NPC list [[gms_and_npcs|here]].
  
 ==== Player Characters (PCs) ==== ==== Player Characters (PCs) ====
-Characters played by you, the players, rather than the GMs. You can look through the PC list [[characters|here]].+Characters played by you, the players, rather than the GMs. You can look through the PC list [[Player_characters|here]].
  
 ==== PvE and PvP ==== ==== PvE and PvP ====
-Terms describing the types of conflict which a character may face. PvE (Player versus Environment) refers to conflict between a Player Character and the world around them, while PvP (Player versus Player) refers to conflict between individual Player Characters. Please take a look at our [[conflict_resolution|Conflict Resolution]]FIXME page for information on how the GMs will respond to PvP, and our guidance to players who may wish to engage in it.+Terms describing the types of conflict which a character may face. PvE (Player versus Environment) refers to conflict between a Player Character and the world around them, while PvP (Player versus Player) refers to conflict between individual Player Characters. Please take a look at our [[Magic|Magic]] page for information on how the GMs will respond to PvP, and our guidance to players who may wish to engage in it.
  
 ==== Roles ==== ==== Roles ====
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 ==== Server ==== ==== Server ====
-The Discord server which hosts Uptime sessions of //Ad Nauseum//. It includes both OC channels (for general discussion, game rules and tech support) and IC channels (where the roleplaying will happen). You can navigate between Discord servers using the leftmost Discord sidebar, where all the servers you are part of will be shown as circular icons. For information on accessing the //Ad Nauseum// server, [[uptime|see here]]. FIXME+The Discord server which hosts Uptime sessions of //Ad Nauseam//. It includes both OC channels (for general discussion, game rules and tech support) and IC channels (where the roleplaying will happen). You can navigate between Discord servers using the leftmost Discord sidebar, where all the servers you are part of will be shown as circular icons. For information on accessing the //Ad Nauseam// server, see [[discord_basics|here]].
  
 ==== Turnsheet ==== ==== Turnsheet ====
-A short piece of writing completed by players each week, used to let the GMs know what each player character is doing during downtime. You can find templates for each turnsheet at the bottom of your user page, and will need to create and then edit the template according to the guidelines found [[downtime_email_and_turnsheet|here]]. Your turnsheet can be freely edited up until the **FIXME** following a session, at which point - unless a GM has agreed to give you a turnsheet extension - it will be taken as final. The GM team will then read each turnsheet, discuss what happens during downtime, and respond to each player.  Responses may include prose writeups, art, videos, audio recordings and physical objects (sent by mail). You can find examples of what a turnsheet might look like [[example_turnsheet|here]]+A short piece of writing completed by players each week, used to let the GMs know what each player character is doing during Downtime. You can find templates for each turnsheet at the bottom of your user page, and will need to create and then edit the template according to the guidelines found [[downtime_email_and_turnsheet|here]]. Your turnsheet can be freely edited up until **23:59 Thursday** following a session, at which point - unless a GM has agreed to give you an extension - it will be taken as final. The GM team will then read each turnsheet, discuss what happens in regards to them, and give a written response to each player. You can find an example of what a turnsheet might look like [[example_turnsheet|here]].
 ==== Uptime ==== ==== Uptime ====
-Uptime refers to the weekly sessions of //Ad Nauseum//, which will take place over Discord. During uptime, you may use text channels to communicate with other online Player Characters and Non-Player Characters and to come up with plans for Downtime. We strongly recommend taking a look at our [[uptime_on_discord|uptime page]] for more information on how we will be using the Discord format.+Uptime refers to the weekly sessions of //Ad Nauseam//, which will take place over Discord. During Uptime, you may use text channels to communicate with other online Player Characters and Non-Player Characters and to come up with plans for Downtime. We strongly recommend taking a look at our [[uptime_on_discord|uptime page]] for more information on how we will be using the Discord format. 
 + 
 +----
  
 ===== Uptime Calls, including Safety Calls ===== ===== Uptime Calls, including Safety Calls =====
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 As uptime will be conducted over Discord, we have also included a range of calls related to players needing to disconnect temporarily. When using a call during an IC interaction, we encourage the use of square brackets to distinguish them as OC calls! As uptime will be conducted over Discord, we have also included a range of calls related to players needing to disconnect temporarily. When using a call during an IC interaction, we encourage the use of square brackets to distinguish them as OC calls!
  
 +We're not expecting to be using many of these except for the time in, time out ones to indicate start and end of roleplay, but we've included them here just so you're aware of terms we may use!
  
 ==== [Time In] ====  ==== [Time In] ==== 
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 [GTG] indicates that the user is logging off or needs to leave, either for an extended period of time or for the rest of session. Others will not wait for you to continue roleplaying but will not assume that your character has disappeared IC. [GTG] indicates that the user is logging off or needs to leave, either for an extended period of time or for the rest of session. Others will not wait for you to continue roleplaying but will not assume that your character has disappeared IC.
  
-[AFK] can be used to indicate that a player is stepping away from their keyboard for a moment. This may be because they are feeling uncomfortable or overwhelmed, because they notice their internet quality dropping, or simply because they need to take care of something away from their keyboard. As GMs we are aware that there are many reasons players may need to disconnect temporarily, and we aim to run //Ad Nauseum// in such a way that your experience will not be negatively impacted by needing to do so.+[AFK] can be used to indicate that a player is stepping away from their keyboard for a moment. This may be because they are feeling uncomfortable or overwhelmed, because they notice their internet quality dropping, or simply because they need to take care of something away from their keyboard. As GMs we are aware that there are many reasons players may need to disconnect temporarily, and we aim to run //Ad Nauseam// in such a way that your experience will not be negatively impacted by needing to do so.
glossary.1651235347.txt.gz · Last modified: 2022/04/29 12:29 by gm_ivan