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downtime_email_and_turnsheet [2022/04/29 01:47]
gm_cynthia removed
downtime_email_and_turnsheet [2022/05/04 23:31] (current)
gm_ivan created
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 ====== Downtime, Emails and Turnsheets ====== ====== Downtime, Emails and Turnsheets ======
  
-Downtime - the time between each session - in //Ad Nauseam// represents the 18 hours before the start of the [[FIXME|banquet]], starting from midnight, ending right before the banquetFIXME. During this time, players can communicate via email (representing IC conversations, letters, or magical messages) and take actions as conveyed to the GM team through turnsheets.+Each Uptime-Downtime cycle in //Ad Nauseam// represents one iteration of the Time Loop. Every Downtime - the time between each session -  represents the 19 hours before the start of the [[setting#the_banquet|banquet]]. Downtime begins at midnight and ends right before the [[setting#the_banquet|banquet]] begins. During this time, players can communicate via email (representing IC conversations, letters, or magical messages) and take actions as conveyed to the GM team through Turnsheets.
  
-===== In-Character Emails =====+----
  
-As with previous Society Games, we have set up an email system which allows players to communicate with each other and with GMs after a session ends; in character, these emails represent remote communication and side conversations sent between bots everywhereThis means that each character has their own email address which is based on their original name - the complete list of in-character email addresses can be found on the [[Characters]] page. As a result, when you receive an email from another character, you learn their original name. This is IC knowledge.  We ask that all email exchanges be wrapped up by the turnsheet deadline (**23:59 on Thursday**), partly so that no one's turnsheet plans end up changing at the last minute, and partly so that everyone can get a break from their inbox for the rest of the week!+==== In-Character Emails ==== 
 + 
 +As with previous Society Games, we have set up an email system which allows players to communicate with each other and with GMs after a session ends; IC, these emails represent anything from letters to in-person conversations between charactersEach character has their own email address which is based on their name - the complete list of in-character email addresses can be found on the [[player_characters|Player Characters]] page. We ask that all email exchanges be wrapped up one hour before the turnsheet deadline (so before **23:00 on Thursday**), partly so that no one's turnsheet plans end up changing at the last minute, and partly so that everyone can get a break from their inbox for the rest of the week!
  
 GMs are copied into all IC emails so as to keep track of plans and developing themes within the game, though these are no substitute for turnsheets and GMs are liable to miss things only contained in emails. Importantly, in the event that your turnsheet does not contain enough information about your Downtime plans, the GMs will not have time to search through their inboxes for additional information, and this may lead to a rather disappointing turnsheet response. GMs are copied into all IC emails so as to keep track of plans and developing themes within the game, though these are no substitute for turnsheets and GMs are liable to miss things only contained in emails. Importantly, in the event that your turnsheet does not contain enough information about your Downtime plans, the GMs will not have time to search through their inboxes for additional information, and this may lead to a rather disappointing turnsheet response.
  
-You can also direct emails to GMs if you'd like to ask us anything you didn't get round to mentioning during Uptime, and this should be your main method of OC communication with GMs once a session ends - we won't necessarily be checking our Discord messages between sessions! IC communication with NPCs can also be done this way by emailing the [[gms_npcs|GM who plays that character]]. In either case, please add "[FAO: GM/NPC name]" to the subject line so that we don't miss your message!+You can also direct emails to GMs if you'd like to ask us anything you didn't get round to mentioning during Uptime, and this should be your main method of OC communication with GMs once a session ends - we won't necessarily be checking our Discord messages between sessions! IC communication with NPCs can also be done this way by emailing the [[gms_and_npcs|GM who plays that character]]. In either case, please add "[FAO: GM/NPC name]" to the subject line so that we don't miss your message!
  
 If you're having trouble receiving emails from GMs or players before or during the game, try checking your Junk inbox - if game emails tend to be filtered out, you may want to whitelist the 'adnauseam.oxfordrpg.com' domain. If you're having trouble receiving emails from GMs or players before or during the game, try checking your Junk inbox - if game emails tend to be filtered out, you may want to whitelist the 'adnauseam.oxfordrpg.com' domain.
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 Finally, please note that your OC email will never be displayed to other players when you email them, as any emails sent by you will appear to come from your in-character email address. However, other metadata contained in the email may be visible, such as whatever name you've set for your email. Further information can be found in the [[Privacy Policy]]. Finally, please note that your OC email will never be displayed to other players when you email them, as any emails sent by you will appear to come from your in-character email address. However, other metadata contained in the email may be visible, such as whatever name you've set for your email. Further information can be found in the [[Privacy Policy]].
  
-===== Turnsheets =====+----
  
 +==== Turnsheets ====
  
-A turnsheet details what you would like to do in Downtime after session and after IC emails have taken place. In //Ad Nauseam//, we are giving players **one Major Action** per turn, which should include the main goal of your character during Downtime. The GMs will then respond before the following Uptime with information about how your character's choices turn out. Your turnsheet may also include **any number of Minor Actions**, which are significantly more limited in scope than the Major Action and will usually only receive a one-line response from the GMs. 
  
-====Writing Your Turnsheet====+A turnsheet details what you would like to do in Downtime after session and after IC emails have taken place. In //Ad Nauseam//, we are giving players **one Major Action** per turn, which should include the main goal of your character during Downtime. The GMs will then respond before the following Uptime with information about how your character's choices turn out. Your turnsheet may also include any number of Minor Actions. Minor Actions are significantly more limited in scope than the Major Action and will usually only receive a one-line response from the GMs. 
 + 
 +Your Turnsheet and the response given are only visible to you and the GMs (so feel free to detail all your secret evil plans and betrayals if you feel so inclined).  
 + 
 +=== Writing Your Turnsheets ===
  
 Once your character has been approved by the GMs, we will send you a link to your private user page - this can also be found by clicking the human-shaped icon at the very top right of the Wiki. At the bottom of your user page should be a series of red links, named 'Turnsheet #'. These link to pages that don't exist yet, so when you are ready to begin writing up your actions, click on the link for that week and then click the 'pencil sign' icon on the right-hand toolbar to get started. Hovering over it will bring up the 'Create this page' dialogue. Once your character has been approved by the GMs, we will send you a link to your private user page - this can also be found by clicking the human-shaped icon at the very top right of the Wiki. At the bottom of your user page should be a series of red links, named 'Turnsheet #'. These link to pages that don't exist yet, so when you are ready to begin writing up your actions, click on the link for that week and then click the 'pencil sign' icon on the right-hand toolbar to get started. Hovering over it will bring up the 'Create this page' dialogue.
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 You can continue to edit your turnsheet until the deadline (**23:59 on Thursday**) as nothing will be taken as final by the GMs until that point. You can continue to edit your turnsheet until the deadline (**23:59 on Thursday**) as nothing will be taken as final by the GMs until that point.
  
-==== Major Actions ====+=== Major Actions ===
  
 A major action is something that it would take your character significant time and effort to accomplish. Examples include: A major action is something that it would take your character significant time and effort to accomplish. Examples include:
  
   * Exploring a specific location in an attempt to gain knowledge of certain events.   * Exploring a specific location in an attempt to gain knowledge of certain events.
-  * Studying and practicing magic to hone your power.  +  * Conducting a magical experiment.  
-  * Investigating other characters or participating in [[pve_and_pvp#pvp|PvP]].+  * Fighting dangerous beasts alongside the Hunters.  
 +  * Currying favours with the Floater high society.  
 +  * Investigating other characters or participating in [[Magic#pvp_and_pve|PvP]].
   * Hosting a party because one banquet a day is not enough.    * Hosting a party because one banquet a day is not enough. 
  
-This Major Action will receive a write up by one of the GMs, taking place over a week of time, although it is important to note that you can only achieve in one Major Action what you could normally achieve in a day in total (this could include several small actions over a few days). The rest of that time is left for the consequences of your action to take place and percolate.+This Major Action will receive a write up (typically around 500 words) by the GMs. It is important to note that you can only achieve in one Major Action what you could normally achieve in several hours (given that Downtime only covers 19 hours of time in total).
  
-Your actions should include an overarching goal of what you want to achieve, a plan of how you intend to achieve it, and a note of what use of [[Magic]] and [[Quirks]] you think might be useful to or affect the action. Be sure to note other PCs or NPCs who are involved in your action in the relevant section of the template too!+Your actions should include an overarching goal of what you want to achieve, a plan of how you intend to achieve it, and a note of what use of [[Magic|magic]] and [[Quirks|Quirks]] you think might be useful to or affect the action. Be sure to note other PCs or NPCs who are involved in your action in the relevant section of the template too!
  
 Try to be as concise as possible when writing your plans. Don’t try to achieve too much with one action and remember that longer plans don’t always mean better plans.  Try to be as concise as possible when writing your plans. Don’t try to achieve too much with one action and remember that longer plans don’t always mean better plans. 
  
-If in doubt, ask. Please [[gm@adnauseam.oxfordrpg.com|contact the GMs]] and we will do our best to help with any action or Skill based queries you may have.+If in doubt, ask. Please [[gm@adnauseam.oxfordrpg.com|contact the GMs]] and we will do our best to help with any action or Magic/Quirk based queries you may have. 
 + 
 ==== Minor Actions ==== ==== Minor Actions ====
  
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   * Going to a party.   * Going to a party.
   * Trading some items.   * Trading some items.
 +  * Leaving a note to someone. 
  
 You can have as many Minor Actions as you want within reason, but they should each be limited to one or two sentences of description, and should usually be able to be responded to by the GMs with "You do this". The GMs may ignore Minor Actions if they become too numerous or significant. You can have as many Minor Actions as you want within reason, but they should each be limited to one or two sentences of description, and should usually be able to be responded to by the GMs with "You do this". The GMs may ignore Minor Actions if they become too numerous or significant.
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 ==== Advancement ==== ==== Advancement ====
 + 
 +After each uptime session, Your character will gain a new positive [[quirks|Quirk]], representing their growth in skill and knowledge. Due to the nature of the time loop, these quirks will largely be mental in nature. A GM will contact you via email before **Wednesday midnight** with a list of three positive [[quirks|Quirks]], chosen for their (relative) relatedness to your character's actions in this time loop (both during Uptime and Downtime), and you may choose one of them as your character advancement. There will be a place in your turnsheet for you to state your choice (and clarify the [[Quirks|Quirk]] if necessary). The [[Quirks|Quirk]] comes into effect immediately and can be called upon in your turnsheet actions. These [[Quirks|Quirks]] are permanent additions to your character's repertoire.
  
-????FIXME 
  
 ==== Deadline ==== ==== Deadline ====
  
-The deadline for turnsheets is **23:59 on the Thursday after session**. This is a strict deadline as the GM team need time to read through and prepare in advance for our meeting on Friday evening. This is also to benefit you as it’s really not fair to be kept up waiting for that crucial plan-defining email until 3 in the morning. We do know life gets in the way sometimes and late turnsheets do happen, but you must [[gm@adnauseam.oxfordrpg.com|request an extension]] if you are expecting to hand in your turnsheet late so we can accommodate it into our plans - we may become grumpy should it become a regular occurrence or if you fail to let us know!+The deadline for turnsheets is **23:59 on the Thursday after session**. This is a strict deadline as the GM team need time to read through and prepare in advance for our meeting on Friday evening. We do know life gets in the way sometimes and late turnsheets do happen, but you must [[gm@adnauseam.oxfordrpg.com|request an extension]] if you are expecting to hand in your turnsheet late so we can accommodate it into our plans - we may become grumpy should it become a regular occurrence or if you fail to let us know!
  
 ==== Response ==== ==== Response ====
  
-We will aim to get a response to your turnsheet to you on Monday before each session. These responses will be added to the end of your submitted turnsheet on the Wiki. Your GM will email you when they have completed your turnsheet response, but it's worth checking your turnsheet to be sure.  If you have any questions about your turnsheet response, please contact your GM before the start of the session and we'll try to clear everything up.+We will aim to get a response to your turnsheet to you on Monday before each session. These responses will be added to the end of your submitted turnsheet on the Wiki. Your GM will email you when they have completed your turnsheet response, but it's worth checking your turnsheet to be sure. If you have any questions about your turnsheet response, please contact your GM before the start of the session and we'll try to clear everything up.
  
 ==== Sample Turnsheet ==== ==== Sample Turnsheet ====
  
-See sample turnsheets [[sample_turnsheet|here]]! +See sample turnsheets [[example_turnsheet|here]]!
downtime_email_and_turnsheet.1651196871.txt.gz · Last modified: 2022/04/29 01:47 by gm_cynthia